Horror with Rules
Monsters behave consistently enough for investigation and preparation to matter.
Exhausted educators, staff, and campus employees face literal monsters with practical judgment, improvised weapons, and the stubborn refusal to let a supernatural crisis ruin another Monday.

Cultists & Classrooms turns the recognizable routines and frustrations of school life into the foundation for concrete supernatural horror. The threats are literal, the comedy comes from human behavior, and ordinary staff become capable heroes because somebody has to handle it.
Build a teacher, administrator, aide, custodian, counselor, or other campus employee.
Establish tone, boundaries, school culture, and the human relationships that matter.
Follow concrete clues through recognizable spaces before the situation gets worse.
Improvise, coordinate, protect others, and stop whatever is trying to eat the school.
Monsters behave consistently enough for investigation and preparation to matter.
The absurdity comes from recognizable staff behavior, not from weakening the danger.
Educators survive through judgment, teamwork, institutional knowledge, and improvised tools.
Players can begin with the Player Handbook and a character record. The Game Master should keep the Core Rulebook available for threats, procedures, and scenario support.
The complete rules, Game Master procedures, threats, scenarios, support materials, and legal notes.
Player-facing guidance for Personas, character creation, campus roles, and active-play reference.
A responsive browser-based record for desktop, tablet, and phone play with local saving and integrated dice support.
The current printable record for creating and running campus employees at the table.
Spoiler-safe scenario setup, player-facing expectations, maps, and practical magic guidance.
Ready-to-use substitute staff for fast starts, drop-in players, and emergency character replacement.
The complete scenario structure, encounter guidance, room details, pacing support, and session references.
A 1980s-focused soundtrack guide organized by scenario moment, tone, and practical cue use.
A responsive cue directory and persistent audio player with six installed test tracks. Missing cues remain visible but disabled while the full library is assembled.
Create, save, and run a staff character in a responsive browser workspace designed for desktop and mobile screens.
Run scene-based music cues from the one-shot directory with a minimizable player, search, looping, fading, volume, and cue controls.
The official custom GPT for running literal supernatural threats, recognizable school environments, educator heroes, investigation, horror, and comedy.

Cultists & Classrooms is an independent Apogee Games TTRPG created by Brandon Sligh.
The game is built around a focused premise, readable procedures, concrete threats, and digital tools that reduce friction between opening the file and starting play.
Cultists & Classrooms includes third-party license information in its rulebook and legal resources. Consult the current license material before redistribution, publication, or commercial use.
The soundboard is a private play aid. Music recordings remain the property of their respective rights holders and are not part of the original game content.
Established the Cultists & Classrooms site at cultclass.slighltd.org; bundled the current Core Rulebook, Player Handbook, digital character sheet, Fifth Floor to Hell player and GM resources, 1980s mixtape guide, and the v0.3.3 beta soundboard; connected the official AI GM and main Apogee Games site.